Tag: Rules

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  • Character Creation Rules

    * Characters will be created at dedicated face to face session * All characters are members of the AFFC and are either directly assigned to the [[Player Company|3rd Battalion / Second Company]] or support it (technicians and support staff) * Review and …

  • Requisitioning Equipment

    Battlemechs are requisitioned from the Quartermaster Corps by an officer. While there are many different 'Mechs available, the following 2 tables are readily available in the Federated Commonwealth and only require a requisition be filed with the …

  • Rules Level

    - Alpha Strike Rules Level: Standard := Standard level rules as defined in _Alpha Strike_ (pp. 22-51). The _AS Errata v2.0 27 Aug 2014_ update the rules for jumping movement. =: - Technology Level: Inner Sphere := Technology will start out at the …

  • Unit Creation and Management

    h4. Unit Creation Battlemechs are obtained using the [[Requisitioning Equipment | Requisitioning Equipment]] rules. The company can be structured however the players see fit, but must hold to standard Federated Commonwealth practices - 3 lances of 4 …

  • Combat

    h3. Battlemech Combat Battletech Alpha Strike Standard Rules ([[Rules Level | Rules Level]] ) will be used with a hex map. h4. Additional Advanced / Optional Rules - Evading := _Alpha Strike_ p. 63. Piloting skill will be used to determine the …

  • Pre-Character Generation Questionnaire

    Before putting pen to paper and creating your character, answer the following questions about the character you want to play. You don't need to post your answers or provide them to the GM, but answer them in your own mind. * What is my character's …

  • recruit

    The following Mechwarriors are available for assignment to the 3rd Battalion / 2nd Company. The company must have at least 38 points in Gunnery and 48 points in Piloting. |_.Name|_.Rank|_.House|_.Gunnery|_.Piloting| |Breonna Gross|Leftenant|Steiner|4 …

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